cheer
You really shouldn't be taking too many hits past level 10 anyway bause you should be using a voidwalker. Voidwalker is a very good pet until about the 40's where his threat generation
starts to bome rather lkluster at whh point (unless you swihed to it earlier) youan swih to drain hunting with a scubus. As for the fears, you really shouldn't need to fear any mobs unless they're elite or you have some sort of Howl of Terror massive DoTDrain build. Even as an Oh Sh!t button fear is pretty unreliable and I've
found that the feared mob will often bring bk more mobs.
Agreed, I hardly get hit, big bluean hole 2-3 same level until they run and I am always topped off. IastoA, Imoruption and Immolate if they are same level. Green mobs I will just DoT and Wand-Shard Farm as needed. SB and all is slow and uses Mana. I just pked up a 20 DPS wand for a lvl 15, one happy lk!!
I realize I'm probably 'DOING IT WRONG'... It's just that I find it annoying to die so mh; warlk and mage are the onlylasses on whh that happens for me. Or happened, in thease of the mage.
Just relax, and take your time. My first toon was a human mage, long deleted. His highest skill was Swords. I never figured outast from a distae, andast many times. I wouldast and when they hit me, I fight bk. It was bad.
Mozared - Espially early, warlks are about planning and patiee. They really get remarkably effient
drain-hunters oe you learn how tohain-pull with the voidwalker. Most young warlks try to DPS too soon when they're drain-hunting, at least from what I've seen. You need to let the voidy establish aggro and realize that he's slower at it then a normal tank will be (generally speaking). Somewhere in the late teens on my lk is whenhain-pulling started making sense (from a mhans standpoint).